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Friday, 18 September 2026
Historical Fidelity and Building Interesting Settings
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For those that don't know me personally: I am a huge history/sociology buff. I majored in the latter during college, and I am (ostensibl...
Saturday, 5 September 2026
Hollow Knight, Disco Elysium, and Creating Engaging Exploration
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I recently finished my first playthrough of Disco Elysium (striking while the iron is hot). At the risk of sounding too original: what a g...
Thursday, 20 August 2026
Waxing Poetic About Game Design
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Hi guys. :) In between articles for now, as I work on refining Inkwarren's core systems for the final ashcan. I'll probably write an...
Friday, 10 July 2026
The Life of Inkwarren, Thus Far
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Three years ago, I had an idea absolutely no one had ever had in the history of communication. I was going to make a tabletop-roleplaying g...
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